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- on mouseDown
- global HELLHOLE, occupied, topupied
- set occupied to 0
- set topupied to 0
- if the mouseH > 460 then
- exit
- else
- if the visible of sprite 48 = 1 then
- exit
- else
- when timeOut then NOTHING
- set HELLHOLE to 1
- puppetSound("pigs in space")
- set the visible of sprite 39 to 1
- repeat with x = 1 to 3
- set the castNum of sprite 12 to 5
- updateStage()
- set the castNum of sprite 12 to 6
- updateStage()
- set the castNum of sprite 8 to 5
- updateStage()
- set the castNum of sprite 8 to 6
- updateStage()
- end repeat
- set the visible of sprite 39 to 0
- updateStage()
- puppetSound(0)
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 14 to 0
- set the visible of sprite 13 to 0
- set the visible of sprite 15 to 0
- set the visible of sprite 16 to 0
- set the visible of sprite 17 to 0
- set the visible of sprite 19 to 0
- set the visible of sprite 30 to 0
- set the visible of sprite 31 to 0
- go("lightholes")
- end if
- end if
- end
-